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發佈時間: 2025-9-15 21:53
正文摘要:《範馬刃牙:血腥競技場》中文化CE腳本 快速閱讀精華 🎯 核心功能: 提供CE腳本的完整中文化翻譯,讓你告別英文代碼,輕鬆看懂並修改遊戲數值。🔧 必備工具: Cheat Engine 7.5 或更新版本,搭配遊戲適用的CE腳本(CT檔)。🔑 主要功能翻譯: immortal = 無敵 CheatCode_OneHitKO = 一擊必殺 maxhealth = 最大生命值 enableCheatCodes = 啟用密技碼 🔽 檔案下載: 本篇提供完整翻譯檔文字內容與下載連結document.currentScript.previousElementSibling.href = location.href.split('#')[0] + '#download_point';。⚠️ 風險須知: 修改遊戲可能導致不穩定或存檔損壞,建議在單機模式下抱持研究精神使用。 本文章目錄.article-toc { border: 1px solid #ddd; padding: 15px; background: #f9f9f9; border-radius: 6px; margin: 20px 0; width: 95%;}.toc-title { /* --- 以下是合併進來的 H2 樣式 --- */ font-size: 1.25em; /* 125% */ border-left: 5px solid #2A98DA; border-radius: 2px; padding: 5px 0px 5px 10px; font-weight: bold; margin: 0 0 15px 0; /* 調整了 margin,只留下方 15px */ color: #333; line-height: 1.5; background-color: #f8f8f8; /* --- 樣式合併結束 --- */}.toc-list { list-style: none; padding-left: 0;}.toc-list li { margin: 8px 0;}.toc-list a { color: #2A98DA; text-decoration: none;}.toc-list a:hover { text-decoration: underline;}.back-to-top { display: block; margin-top: 10px; font-size: 0.9em; color: #666;}重要提醒:使用前必讀document.currentScript.previousElementSibling.href = location.href.split('#')[0] + '#risk_warning';這份中文化腳本是什麼?document.currentScript.previousElementSibling.href = location.href.split('#')[0] + '#intro';中文化腳本使用教學document.currentScript.previousElementSibling.href = location.href.split('#')[0] + '#how_to_use';檔案下載點 🔽document.currentScript.previousElementSibling.href = location.href.split('#')[0] + '#download_point';完整中英對照表document.currentScript.previousElementSibling.href = location.href.split('#')[0] + '#translation_list';常見問題Q&Adocument.currentScript.previousElementSibling.href = location.href.split('#')[0] + '#faq'; 玩《刃牙:血腥競技場》(Baki Hanma: Blood Arena) 想要輕鬆一點,打開 Cheat Engine (CE) 腳本卻看到滿滿的英文代碼,是不是瞬間一個頭兩個大?想開個「無敵」或「一擊必殺」,結果因為看不懂,滑鼠在上面猶豫半天就是不敢點下去? "<IsConfused>k__BackingField" = "<是否暈眩>k__BackingField" "<IsDizzy>k__BackingField" = "<是否暈眩>k__BackingField" "<IsPoisoned>k__BackingField" = "<是否中毒>k__BackingField" "<knockedTimes>k__BackingField" = "<被擊倒次數>k__BackingField" "<specialStop>k__BackingField" = "<特殊停止>k__BackingField" "CheatCode_DebugMenu" = "密技碼_除錯選單" "CheatCode_FreeMode" = "密技碼_自由模式" "CheatCode_OneHitKO" = "密技碼_一擊必殺" "Initialize Mono" = "初始化 Mono" "MainMenuManager" = "主選單管理器" "Opponent" = "對手" "Pointer's Enable" = "指標啟用" "Super_Manager" = "超級管理器" "_firstChar" = "首個角色" "_health" = "血量" "_hitCounterWhileDizzy" = "暈眩時擊中計數器" "_isUnblockedSilentOverrideFromNode" = "_來自節點的無阻擋靜默覆寫" "actualTauntDamageMultiplier" = "實際嘲諷傷害倍率" "amount" = "數量" "armor" = "防禦力" "blocksAllSpecialAttacksExceptInInDizzy" = "阻擋所有特殊攻擊(除暈眩狀態)" "confusedTimeLeft" = "暈眩剩餘時間" "curLevelLimit" = "當前等級上限" "damageFactorForNonSpecialAttacks" = "非特殊攻擊傷害係數" "damageFactorInDizzy" = "暈眩狀態傷害係數" "disableBlock" = "停用格檔" "dizzyTimeLeft" = "暈眩剩餘時間" "enableCheatCodes" = "啟用密技碼" "healthInRecovery" = "回復中生命值" "immortal" = "無敵" "inputEnabled" = "輸入啟用" "isActive" = "是否啟動" "lastAttackWasHit" = "上次攻擊是否命中" "lastBreatheAttackMultiplier" = "最後呼吸攻擊倍率" "lastUnlockedStage" = "上次解鎖關卡" "level" = "等級" "maxLevel" = "最高等級" "max_movement_speed" = "最大移動速度" "maxhealth" = "最大生命值" "min_movement_speed" = "最小移動速度" "moreThanOnePunchTimeCounter" = "多次出拳計時器" "moreThanOnePunchTimeNormalMode" = "多次出拳計時器(一般模式)" "numInputsRegistered" = "已註冊輸入次數" "parryStopTime" = "格檔停止時間" "poisonedTimeLeft" = "中毒剩餘時間" "specialPlayerVelocity" = "特殊技能玩家速度" "specialSucceded" = "特殊技能成功" "stunnedCounter" = "昏迷計數器" "stunnedTime" = "昏迷時間" "sucessfullAtack" = "成功攻擊" "tauntDamageMultiplier" = "嘲諷傷害倍率" "tauntTime" = "嘲諷時間" "tauntTimer" = "嘲諷計時器" "totalHitsReceived" = "受到的總擊數" "tutorialMode" = "教學模式" "unblockedSilentDamageMultiplier" = "無阻擋靜默傷害倍率" 以下廣告滑動後還有帖子內容var custom_call_MIR = function (params) {if ( params === null || params.hasAd === false ) {var divRowSide;for (let index = 0; index < ONEADs.length; index++) {if (ONEADs[index].pub.player_mode === "mobile-inread") {divRowSide = ONEADs[index].pub.slotobj;}}var ins = document.createElement('ins');ins.className = 'clickforceads';ins.setAttribute('style', 'display:inline-block;');ins.setAttribute('data-ad-zone', '18264');divRowSide.appendChild(ins);var js = document.createElement('script');js.async = true;js.type = 'text/javascript';js.setAttribute('src', '//cdn.holmesmind.com/js/init.js');js.onload = function(){console.log('[ONEAD MIR] ClickForce Loaded');};divRowSide.appendChild(js);}};var _ONEAD = {};_ONEAD.pub = {};_ONEAD.pub.slotobj = document.getElementById("oneadMIRDFPTag");_ONEAD.pub.slots = ["div-onead-ad"];_ONEAD.pub.uid = "1000509";_ONEAD.pub.external_url = "https://onead.onevision.com.tw/";_ONEAD.pub.scopes = ["spotbuy", "speed"];_ONEAD.pub.player_mode_div = "div-onead-ad";_ONEAD.pub.player_mode = "mobile-inread";_ONEAD.pub.queryAdCallback = custom_call_MIR;var ONEAD_pubs = ONEAD_pubs || [];ONEAD_pubs.push(_ONEAD);var truvidScript = document.createElement('script'); truvidScript.async = true; truvidScript.setAttribute('data-cfasync','false'); truvidScript.type = 'text/javascript'; truvidScript.src = '//stg.truvidplayer.com/index.php?sub_user_id=597&widget_id=3309&playlist_id=2381&m=a&cb=' + (Math.random() * 10000000000000000); var currentScript = document.currentScript || document.scripts[document.scripts.length - 1]; currentScript.parentNode.insertBefore(truvidScript, currentScript.nextSibling); 《範馬刃牙:血腥競技場》中文化CE腳本 常見問題Q&A Q:為什麼我用了腳本卻沒有反應? A:請先確認幾件事:1. 你的遊戲版本是否和腳本支援的版本一致。2. Cheat Engine 是否以「系統管理員」權限執行。3. 是否已正確選取遊戲的主程式進程。版本不符是最多人遇到的問題喔! Q:這個 .txt 檔案是作弊器本人嗎?要怎麼用? A:不是喔!這個檔案本身沒有任何修改功能,它是一份「翻譯對照表」。你需要先有遊戲的CE腳本(.ct檔),然後在CE裡打開腳本後,對照這份清單來了解每個英文選項的意思。 Q:使用這個會有被鎖帳號的風險嗎? A:由於《刃牙:血腥競技場》是單機遊戲,沒有連線對戰功能,所以沒有被官方鎖帳號的風險。不過,修改遊戲可能導致程式不穩定或存檔異常,建議大家抱持研究精神,並隨時備份存檔。 Q:我完全是新手,看不懂 Cheat Engine 怎麼用,有教學嗎? A:當然有!CE 是一款功能強大的工具,我們建議可以參考下面這幾篇非常詳細的入門教學,會幫助你快速上手: Cheat Engine 7.5 漢化版 中文版:https://www.game735.com/thread-377613-1-1.html《Cheat Engine》V7.6 中文化版超強記憶體解鎖工具:https://www.game735.com/thread-416920-1-1.html Q:翻譯清單裡一堆「k__BackingField」是什麼意思? A:這是個好問題!「k__BackingField」是程式開發時自動產生的後端變數名稱,對玩家來說沒有實際意義。你完全可以忽略它,只需要看它前面的英文,例如「<IsDizzy>」,就知道這個項目是控制「是否暈眩」的狀態了。 參考資料 遊戲商店頁面:Baki Hanma: Blood Arena on Steam |