# You shouldn't need to modify these variables 
# If you want to really mess up the bot, go ahead :) 
# 
# The value of each variable is reffered as "x". 
 
# Server connection timeouts 
master 12 
gamelogin 12 
charlogin 12 
maplogin 20 
play 40 
# When disconnected, wait x seconds before reconnecting again 
reconnect 30 
 
# Activate AI after x seconds after the map's loaded 
ai 2 
 
ai_move_retry 0.25 
ai_move_giveup 1.5 
 
# Send the attack packet every x seconds, if it hasn't been send already 
ai_attack 1 
ai_homunculus_attack 1 
 
# Check for monsters to attack every x seconds 
ai_attack_auto 0.5 
 
# Give up attacking a monster if it can't be reached within x seconds 
ai_attack_giveup 12 
 
# If you've just killed a monster, and there are no aggressives, 
# and you're not picking up any items, wait x seconds before doing 
# anything else. 
ai_attack_waitAfterKill 0.7 
ai_attack_unstuck 2.75 
ai_attack_unfail 5 
 
# Pause for the specified number of seconds after taking something, 
# it increases the interval between taking several items and between 
# taking the last item and continuing the actions. 
ai_items_take_delay 1.4 
 
# When your monster died, start checking for loot after x seconds 
ai_items_take_start 0.4 
 
# Stop checking for loot x seconds after it has begun checking 
ai_items_take_end 1.2 
 
# When standing near an item, send the 'take' packet every x seconds until 
# the item has been taken. 
ai_take .4 
 
# Give up if unable to pickup item after x seconds 
ai_take_giveup 3 
ai_items_gather_giveup 3 
 
# Every x seconds, check items for gathering 
ai_items_gather_auto .3 
 
# Only gather items that have been more than x seconds on screen 
ai_items_gather_start .3 
 
ai_follow_lost_end 10 
ai_getInfo 1 
ai_thanks_set 8 
ai_dealAuto 3 
ai_dealAutoCancel 5 
ai_partyAutoDeny 3 
ai_guildAutoDeny 3 
ai_dead_respawn 4 
ai_wipe_old 200 
ai_wipe_check 30 
 
# Send the sit/stand packet at most every x second 
ai_sit 1 
# Sit after having idled for x seconds 
ai_sit_idle 10 
# Stand after x seconds, after having typed the 'stand' command 
ai_stand_wait 0 
# Sit after x seconds, after having typed the "sit" command 
ai_sit_wait 0 
# If there are non-party players around and you are to stand up due to the 
# hp/sp sufficiency, do so when the specified number of seconds elapsed 
ai_safe_stand_up 2 
 
ai_skill_use 0.75 
ai_skill_use_giveup 1 
ai_item_use_auto 0.5 
ai_item_equip_auto 0.75 
ai_equipAuto_skilluse_giveup 5 
ai_equip_giveup 2 
 
ai_teleport 1 
ai_teleport_away 3 
ai_teleport_idle 4 
ai_teleport_portal 2 
ai_teleport_hp 3 
ai_teleport_safe_force 120 
 
ai_teleport_retry 0.5 
ai_teleport_delay 0.5 
 
# You probably don't ever have to change the following timeouts 
ai_route_calcRoute 1 
ai_route_npcTalk 10 
 
ai_buyAuto 5 
ai_buyAuto_giveup 15 
ai_buyAuto_wait 2 
ai_buyAuto_wait_buy 5 
 
ai_sellAuto 2 
ai_sellAuto_giveup 15 
ai_storageAuto 2 
ai_storageAuto_giveup 15 
# delay between sending cart item add/get packets 
ai_cartAuto 0.15 
 
# delay between checking if we need to do any cartAuto functions 
ai_cartAutoCheck 2 
ai_avoidcheck 0.5 
ai_shop 4 
 
# delay between repairAuto 
ai_repair 4 
 
# delay before starting escape sequence 
ai_route_escape 8 
 
# Don't change the following timeouts! 
ai_sync 12 
 
injectSync 5 
injectKeepAlive 12 
welcomeText 4 
patchserver 120 
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