# This file allows specific AI control for certain monsters 
# 
# Syntax: 
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight> 
# 
# <monster>:  Name of monster as found in monsters.txt (not case sensitive) 
# 
# <attack>: 
# -1 means to leave the monster alone, even if it attacks you. 
#  0 means to leave the monster alone, unless it attacks you. 
#  1 means to always auto-attack this monster. 
#  2 means always aggressive, auto-attack this monster when it appears, even if sitting. 
#  3 means to attack the monster once (provoke) then leave it, useful for mobbing. 
# 
# <teleport>: 
# < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it. 
# 1 to teleport if the monster is on the screen. 
# 2 to teleport if the monster attacks you. 
# 3 to disconnect if the monster is on your screen. 
# This is only used in auto-attack mode. 
# 
# <search>: Put a 1 to only attack the monster in the search mode. 
# This is only used in auto-attack mode. 
# 
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this 
# monster. 
# 
# <lv>: Only auto-attack this monster if your level is higher than the 
# specified level. 
# 
# <joblv>: Only auto-attack this monster if your job level is higher than 
# the specified level. 
# 
# <hp>: Only auto-attack this monster if your HP is higher than the 
# specified amount. The HP is not specified in percentage. 
# 
# <sp>: Only auto-attack this monster if your SP is higher than the 
# specified amount. The SP is not specified in percentage. 
# 
# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402). 
# Example: 
# (config.txt) 
# teleportAuto_minAggressives 6 
# teleportAuto_minAggressivesInLock 6 
# 
# (mon_control.txt) 
# Hydra 1 0 0 0 0 0 0 0 0.2 
# Merman 1 0 0 0 0 0 0 0 2 
# 
# If there's five hydras and two sword fish attacks the bot, it won't 
# teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3 
# However, two marcs and two merman will make it tele away because 
# it sees 2*1* + 2*2 = 6 aggressives. 
# 
# 
# Monsters not found in this file, or flags not specified will default to: 
# <attack> = 1 
 
##### Eggs ##### 
Ant's Egg 0 0 0 
PecoPeco's Egg 0 0 0 
Pupa 0 0 0 
Thief Bug's Egg 0 0 0 
##### Alchemist Summons #### 
# Summoned Parasite 
1555 0 0 0  
# Summoned Flora 
1575 0 0 0  
# Summoned Hydra 
1579 0 0 0  
# Summoned Mandragora 
1589 0 0 0  
# Summoned Geographer 
1590 0 0 0  
##### Plants ##### 
Black Mushroom 0 0 0 
Blue Plant 0 0 0 
Green Plant 0 0 0 
Red Mushroom 0 0 0 
Red Plant 0 0 0 
Shining Plant 0 0 0 
White Plant 0 0 0 
Yellow Plant 0 0 0 
 
##### Homunculus ##### 
6001 -1 0 0 
6002 -1 0 0 
6003 -1 0 0 
6004 -1 0 0 
6005 -1 0 0 
6006 -1 0 0 
6007 -1 0 0 
6008 -1 0 0 
6009 -1 0 0 
6010 -1 0 0 
6011 -1 0 0 
6012 -1 0 0 
6013 -1 0 0 
6014 -1 0 0 
6015 -1 0 0 
6016 -1 0 0 
##### Mercenary ##### 
6017 -1 0 0 
6018 -1 0 0 
6019 -1 0 0 
6020 -1 0 0 
6021 -1 0 0 
6022 -1 0 0 
6023 -1 0 0 
6024 -1 0 0 
6025 -1 0 0 
6026 -1 0 0 
6027 -1 0 0 
6028 -1 0 0 
6029 -1 0 0 
6030 -1 0 0 
6031 -1 0 0 
6032 -1 0 0 
6033 -1 0 0 
6034 -1 0 0 
6035 -1 0 0 
6036 -1 0 0 
6037 -1 0 0 
6038 -1 0 0 
6039 -1 0 0 
6040 -1 0 0 
6041 -1 0 0 
6042 -1 0 0 
6043 -1 0 0 
6044 -1 0 0 
6045 -1 0 0 
6046 -1 0 0 
##### Monster Mercenary ##### 
1191 -1 0 0 
1506 -1 0 0 
1275 -1 0 0 
1965 -1 0 0 
1966 -1 0 0 
1967 -1 0 0 
##### MVPs and Dangerous Monsters ##### 
Amon Ra 0 1 0 
Archangeling 0 1 0 
Baphomet 0 1 0 
Bacsojin 0 1 0 
Dark Illusion 0 1 0 
Dark Lord 0 1 0 
Detale 0 1 0 
Doppelganger 0 1 0 
Dracula 0 1 0 
Drake 0 1 0 
Eddga 0 1 0 
Dark Snake Lord 0 1 0 
Garm 0 1 0 
Egnigem Cenia 0 1 0 
Golden Thief Bug 0 2 0 
Incantation Samurai 0 1 0 
Lady Tany 0 1 0 
Lord of Death 0 1 0 
Maya 0 1 0 
Maya Purple 0 1 0 
Mistress 0 1 0 
Moonlight 0 1 0 
Mutant Dragon 0 1 0 
Orc Hero 0 1 0 
Orc Lord 0 1 0 
Osiris 0 1 0 
Pharaoh 0 1 0 
Phreeoni 0 1 0 
RSX-0806 0 1 0 
Stormy Knight 0 1 0 
Tao Gunka 0 1 0 
Thanatos 0 1 0 
Turtle General 0 1 0 
Vesper 0 1 0---所有植物都不打----  
綠草 0 1 0  
藍草 0 1 0 
紅草 0 1 0 
黃草 0 1 0 
白草 0 1 0 
黑菇 0 1 0 
紅菇 0 1 0 
海葵 0 1 0 
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