| # You shouldn't need to modify these variables # If you want to really mess up the bot, go ahead :)
 #
 # The value of each variable is reffered as "x".
 
 # Server connection timeouts
 master 12
 gamelogin 12
 charlogin 12
 maplogin 20
 play 40
 # When disconnected, wait x seconds before reconnecting again
 reconnect 30
 
 # Activate AI after x seconds after the map's loaded
 ai 2
 
 ai_move_retry 0.25
 ai_move_giveup 1.5
 
 # Send the attack packet every x seconds, if it hasn't been send already
 ai_attack 1
 ai_homunculus_attack 1
 
 # Check for monsters to attack every x seconds
 ai_attack_auto 0.5
 
 # Give up attacking a monster if it can't be reached within x seconds
 ai_attack_giveup 12
 
 # If you've just killed a monster, and there are no aggressives,
 # and you're not picking up any items, wait x seconds before doing
 # anything else.
 ai_attack_waitAfterKill 0.7
 ai_attack_unstuck 2.75
 ai_attack_unfail 5
 
 # Pause for the specified number of seconds after taking something,
 # it increases the interval between taking several items and between
 # taking the last item and continuing the actions.
 ai_items_take_delay 1.4
 
 # When your monster died, start checking for loot after x seconds
 ai_items_take_start 0.4
 
 # Stop checking for loot x seconds after it has begun checking
 ai_items_take_end 1.2
 
 # When standing near an item, send the 'take' packet every x seconds until
 # the item has been taken.
 ai_take .4
 
 # Give up if unable to pickup item after x seconds
 ai_take_giveup 3
 ai_items_gather_giveup 3
 
 # Every x seconds, check items for gathering
 ai_items_gather_auto .3
 
 # Only gather items that have been more than x seconds on screen
 ai_items_gather_start .3
 
 ai_follow_lost_end 10
 ai_getInfo 1
 ai_thanks_set 8
 ai_dealAuto 3
 ai_dealAutoCancel 5
 ai_partyAutoDeny 3
 ai_guildAutoDeny 3
 ai_dead_respawn 4
 ai_wipe_old 200
 ai_wipe_check 30
 
 # Send the sit/stand packet at most every x second
 ai_sit 1
 # Sit after having idled for x seconds
 ai_sit_idle 10
 # Stand after x seconds, after having typed the 'stand' command
 ai_stand_wait 0
 # Sit after x seconds, after having typed the "sit" command
 ai_sit_wait 0
 # If there are non-party players around and you are to stand up due to the
 # hp/sp sufficiency, do so when the specified number of seconds elapsed
 ai_safe_stand_up 2
 
 ai_skill_use 0.75
 ai_skill_use_giveup 1
 ai_item_use_auto 0.5
 ai_item_equip_auto 0.75
 ai_equipAuto_skilluse_giveup 5
 ai_equip_giveup 2
 
 ai_teleport 1
 ai_teleport_away 3
 ai_teleport_idle 4
 ai_teleport_portal 2
 ai_teleport_hp 3
 ai_teleport_safe_force 120
 
 ai_teleport_retry 0.5
 ai_teleport_delay 0.5
 
 # You probably don't ever have to change the following timeouts
 ai_route_calcRoute 1
 ai_route_npcTalk 10
 
 ai_buyAuto 5
 ai_buyAuto_giveup 15
 ai_buyAuto_wait 2
 ai_buyAuto_wait_buy 5
 
 ai_sellAuto 2
 ai_sellAuto_giveup 15
 ai_storageAuto 2
 ai_storageAuto_giveup 15
 # delay between sending cart item add/get packets
 ai_cartAuto 0.15
 
 # delay between checking if we need to do any cartAuto functions
 ai_cartAutoCheck 2
 ai_avoidcheck 0.5
 ai_shop 4
 
 # delay between repairAuto
 ai_repair 4
 
 # delay before starting escape sequence
 ai_route_escape 8
 
 # Don't change the following timeouts!
 ai_sync 12
 
 injectSync 5
 injectKeepAlive 12
 welcomeText 4
 patchserver 120
 
 |