| 打開control資料夾選overallAuth也要改 格式:
 # 玩家名字 <值>
 #
 # 玩家名字:   遊戲中的玩家名字。
 #    <值> :亦夜七賜郎 1
 #           0 不予授權,此人無法遙控輔助。
 #           1 給予授權,此人可遙控輔助,對輔助下指令。
 也要打開打手的overallAuth要改補師的ID
 # 玩家名字 <值>
 #
 # 玩家名字:   遊戲中的玩家名字。
 #    <值> :補師的ID 1
 #           0 不予授權,此人無法遙控輔助。
 #           1 給予授權,此人可遙控輔助,對輔助下指令。
 
 都改你打手名就好了
 
 
 follow 1
 # 跟隨模式線開關
 followTarget  亦夜七賜郎
 # 要跟的人(即主人)的名字
 
 
 partySkill 治癒術 {
 lvl 10
 maxCastTime 0
 minCastTime 0
 hp
 sp > 5%
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 0
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 0
 disabled 0
 manualAI 0
 target 亦夜七賜郎
 target_hp < 95%
 target_isJob
 target_isNotJob
 target_whenStatusActive
 target_whenStatusInactive
 target_aggressives
 target_monsters
 target_timeout
 target_deltaHp
 target_dead 0
 inInventory
 isSelfSkill 0
 }
 
 partySkill 痊癒術 {
 lvl 1
 maxCastTime 0
 minCastTime 0
 hp
 sp > 10%
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 0
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 0
 disabled 0
 manualAI 0
 target 亦夜七賜郎
 target_hp
 target_isJob
 target_isNotJob
 target_whenStatusActive 冰凍狀態,暈眩狀態,昏迷狀態,石化狀態,中毒狀態
 target_whenStatusInactive,
 target_aggressives
 target_monsters
 target_timeout 0
 target_deltaHp
 target_dead 0
 inInventory
 isSelfSkill 0
 }
 
 partySkill 霸邪之陣 {
 lvl 4
 maxCastTime 0
 minCastTime 0
 hp
 sp > 5%
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 0
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 0
 disabled 0
 manualAI 0
 target 亦夜七賜郎
 target_hp
 target_isJob
 target_isNotJob
 target_whenStatusActive
 target_whenStatusInactive 霸邪之陣狀態
 target_aggressives
 target_monsters
 target_timeout 0
 target_deltaHp
 target_dead 0
 inInventory
 isSelfSkill 0
 }
 
 partySkill 加速術 {
 lvl 10
 maxCastTime 0
 minCastTime 0
 hp
 sp > 5%
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 1
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 0
 disabled 0
 manualAI 0
 target 亦夜七賜郎
 target_hp
 target_isJob
 target_isNotJob
 target_whenStatusActive
 target_whenStatusInactive 加速術狀態
 target_aggressives 1
 target_monsters
 target_timeout
 target_deltaHp
 target_dead 0
 inInventory
 isSelfSkill 0
 }
 
 partySkill 天使之賜福 {
 lvl 10
 maxCastTime 0
 minCastTime 0
 hp
 sp > 5%
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 1
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 0
 disabled 0
 manualAI 0
 target 亦夜七賜郎
 target_hp
 target_isJob
 target_isNotJob
 target_whenStatusActive
 target_whenStatusInactive 天使之賜福狀態
 target_aggressives 1
 target_monsters
 target_timeout 0
 target_deltaHp
 target_dead 0
 inInventory
 isSelfSkill 0
 }
 
 partySkill 神威祈福 {
 lvl 5
 maxCastTime 0
 minCastTime 0
 hp
 sp > 5%
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 1
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 0
 disabled 0
 manualAI 0
 target 亦夜七賜郎
 target_hp
 target_isJob
 target_isNotJob
 target_whenStatusActive
 target_whenStatusInactive 神威祈福狀態
 target_aggressives 1
 target_monsters
 target_timeout 0
 target_deltaHp
 target_dead 0
 inInventory
 isSelfSkill 0
 }
 
 partySkill 聖母之頌歌 {
 lvl 5
 maxCastTime 0
 minCastTime 0
 hp
 sp > 10%
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 0
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 0
 disabled 0
 manualAI 0
 target 亦夜七賜郎
 target_hp
 target_isJob
 target_isNotJob
 target_whenStatusActive
 target_whenStatusInactive 聖母之頌歌狀態
 target_aggressives 1
 target_monsters
 target_timeout 0
 target_deltaHp
 target_dead 0
 inInventory
 isSelfSkill 0
 
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