功能:
方框透視
邊角方框
射線
顯示距離
顯示血量
使用方法:
1:管理員權限運行 “載入驅動 [請管理員權限運行].bat”
2:啟動遊戲
3:管理員權限運行Valorant.exe
圖是英文的但是輔助已經漢化了
所有站內附件皆會附上安全掃描報告 請會員查看純淨度百分比後判斷使用
相關檔案須知: 取得檔案前,請先詳細閱讀文章內容 避免不必要錯誤與誤會發生。 也可多參考文章討論樓層內容 了解附件檔案相關討論資訊。
- Gameinstance = 0x1a0, //UWorld.OwningGameInstance
- Ulevel = 0x38, //UWorld.PersistentLevel
- LocalPlayers = 0x40, //UGameInstance.LocalPlayers
- PlayerController = 0x38, //UPlayer.PlayerController
- PlayerCameraManager = 0x478, //APlayerController.PlayerCameraManager
- MyHUD = 0x470, //APlayerController.MyHUD
- AcknowledgedPawn = 0x460, //APlayerController.AcknowledgedPawn
- PlayerState = 0x3f0, //APawn.PlayerState
- TeamComponent = 0x628, //AAresPlayerStateBase.TeamComponent
- TeamID = 0xf8,
- UniqueID = 0x38,
- FNameID = 0x18,
- AActorArray = 0xa0,
- RootComponent = 0x230, //AActor.RootComponent
- RelativeLocation = 0x164, //USceneComponent.RelativeLocation
- MeshComponent = 0x410,
- DamageHandler = 0x9a8, //AShooterCharacter.DamageHandler
- bIsDormant = 0x100,
- Health = 0x1b0, //UDamageableComponent.CachedLife
- ComponentToWorld = 0x250,
- BoneArray = 0x5C0,
- BoneArrayCache = BoneArray + 0x10,
- BoneCount = 0x5C8;
複製代碼
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