將介紹如何使用 Ballsackulon 的 Palia 多功能外掛以及由 selina88 製作並經由 Combat 修改的 Palia CE 表。
1. **注入 Palia 多功能外掛:**
- 使用 Cheat Engine 注入 Palia 多功能外掛。
- 啟用「無釣魚竿耐久損失」和「瞬間釣魚」功能。- 遊戲版本全面升級:
- Palvia外掛 v1.3.0 已經完美適應最新的遊戲版本。
- Instant Fishing 頻繁回歸:
- 「瞬間釣魚」功能再次登場!不再造成伺服器崩潰,多釣的魚將以錯誤代碼的形式「退還」。感謝 S6修復伺服器崩潰問題!
- ESP功能崩潰修復:
- 已解決ESP(透視)功能相關的崩潰問題(希望是全部,此次是最終修復)。
- 結果,ESP不再有整體的「啟用」選項,它會在切換地圖時自動開啟和關閉,以避免崩潰。
- 個別開關常規和稀有採集物:
- 你可自行調整普通和稀有採集物的開關。
- 要注意的是,稀有採集物不常單獨生成,通常它們是替代普通採集物而出現的。
- 重新應用統計數值的快捷鍵更動:
- 「重新應用統計數值」現已綁定至 F2 鍵。
- ESP功能顯示改進:
- ESP功能現在正確顯示Heartdrop Lillies(一種遊戲物品)。
複製代碼 2. **啟動 CE 表:**
- 打開 Cheat Engine,載入相關的 CE 表。
- 開啟「瞬間捕捉魚類」功能。
- <?xml version="1.0" encoding="utf-8"?>
- <CheatTable>
- <CheatEntries>
- <CheatEntry>
- <ID>7</ID>
- <Description>"Faster Walk/Run"</Description>
- <LastState/>
- <Color>008000</Color>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>
-
- [ENABLE]
-
- aobscanmodule(FindSpeedRun,PaliaClient-Win64-Shipping.exe,F3 0F 10 41 0C C3 CC) // should be unique
- alloc(newmem,$1000,FindSpeedRun)
-
- label(code)
- label(return)
-
- newmem:
- mov [rcx+0C],(float)3
- movss xmm0,[rcx+0C]
- jmp return
-
-
- code:
- movss xmm0,[rcx+0C]
- jmp return
-
- FindSpeedRun:
- jmp newmem
- return:
- registersymbol(FindSpeedRun)
-
- [DISABLE]
-
- FindSpeedRun:
- db F3 0F 10 41 0C
-
- unregistersymbol(FindSpeedRun)
- dealloc(newmem)
-
- </AssemblerScript>
-
-
-
- <CheatEntries>
- <CheatEntry>
- <ID>56</ID>
- <Description>"--- Info ---"</Description>
- <Options moHideChildren="1"/>
- <LastState Value="" Activated="1" RealAddress="00000000"/>
- <Color>FF00FF</Color>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>57</ID>
- <Description>"1. After Maps is loaded, activate and deactivate it."</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- <CheatEntry>
- <ID>50</ID>
- <Description>"Instant Fish Catch // Skip Catch Ani. // Max Throw Range"</Description>
- <LastState/>
- <Color>008000</Color>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>
- [ENABLE]
-
- aobscanmodule(CatFish,PaliaClient-Win64-Shipping.exe,F3 0F 10 8B C0 00 00 00 F3 0F 59) // should be unique
- alloc(newmem,$1000,CatFish)
-
- label(code)
- label(return)
-
- newmem:
-
- code:
- mov [rbx+000000C0],(float)100
- mov [rbx+000000A8],(float)1
- mov [rbx+000000B0],(float)1
- movss xmm1,[rbx+000000C0]
- jmp return
-
- CatFish:
- jmp newmem
- nop 3
- return:
- registersymbol(CatFish)
-
- [DISABLE]
-
- CatFish:
- db F3 0F 10 8B C0 00 00 00
-
- unregistersymbol(CatFish)
- dealloc(newmem)
-
- </AssemblerScript>
- <CheatEntries>
- <CheatEntry>
- <ID>82</ID>
- <Description>"No Wait for Fish :)"</Description>
- <LastState/>
- <Color>008000</Color>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>[ENABLE]
-
- aobscanmodule(NoBaitWait,PaliaClient-Win64-Shipping.exe,F3 0F 58 41 34) // should be unique
- alloc(newmem,$1000,NoBaitWait)
-
- label(code)
- label(return)
-
- newmem:
- mov [rcx+C8],(float)0.1
- mov [rcx+E0],(float)0.1
- addss xmm0,[rcx+34]
- jmp return
-
-
- code:
- addss xmm0,[rcx+34]
- jmp return
-
- NoBaitWait:
- jmp newmem
- return:
- registersymbol(NoBaitWait)
-
- [DISABLE]
-
- NoBaitWait:
- db F3 0F 58 41 34
-
- unregistersymbol(NoBaitWait)
- dealloc(newmem)
-
- </AssemblerScript>
- <CheatEntries>
- <CheatEntry>
- <ID>83</ID>
- <Description>"--- Info ---"</Description>
- <Options moHideChildren="1"/>
- <LastState Value="" RealAddress="00000000"/>
- <Color>FF00FF</Color>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>84</ID>
- <Description>"1. Your Fish will never run away! He he.."</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>85</ID>
- <Description>"2. After Bait is in Water, Fish is instand ready to catch!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- <CheatEntry>
- <ID>51</ID>
- <Description>"--- Info ---"</Description>
- <Options moHideChildren="1"/>
- <LastState Value="" Activated="1" RealAddress="00000000"/>
- <Color>FF00FF</Color>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>54</ID>
- <Description>"1. No Need to wait till Rod is far enough, just throw!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>53</ID>
- <Description>"2. No need to hardly catch the.. what ever.. Just Catch it instandly!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>52</ID>
- <Description>"3. You can start fishing again after catch without waiting for the animation ends!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>55</ID>
- <Description>"4. Normal Rod is enough! Just get worms!!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- <CheatEntry>
- <ID>42</ID>
- <Description>"Find Z High (Just testing...)"</Description>
- <Options moHideChildren="1"/>
- <LastState Activated="1"/>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>
- [ENABLE]
-
- aobscanmodule(TPortScan,PaliaClient-Win64-Shipping.exe,0F 10 80 70 02 00 00 F2 0F 11 44 24 40 41 FF D1 84 C0 0F 85 79) // should be unique
- alloc(newmem,$1000,TPortScan)
-
- label(code)
- label(return)
- label(ZCoordsss)
- registersymbol(ZCoordsss)
-
- newmem:
- mov [ZCoordsss],rax
-
- code:
- movups xmm0,[rax+00000270]
- jmp return
-
- ZCoordsss:
- dq 0
-
- TPortScan:
- jmp newmem
- nop 2
- return:
- registersymbol(TPortScan)
-
- [DISABLE]
-
- TPortScan:
- db 0F 10 80 70 02 00 00
-
- unregistersymbol(TPortScan)
- unregistersymbol(ZCoordsss)
- dealloc(newmem)
-
- </AssemblerScript>
- <CheatEntries>
- <CheatEntry>
- <ID>37</ID>
- <Description>"Z High"</Description>
- <LastState Value="5.622210026" RealAddress="201705A42A4"/>
- <ShowAsSigned>1</ShowAsSigned>
- <VariableType>Float</VariableType>
- <Address>ZCoordsss</Address>
- <Offsets>
- <Offset>274</Offset>
- </Offsets>
- <Hotkeys>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>6</Key>
- </Keys>
- <Value>7</Value>
- <ID>0</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>49</Key>
- </Keys>
- <Value>3.8</Value>
- <Description>Trader</Description>
- <ID>1</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>50</Key>
- </Keys>
- <Value>3.8</Value>
- <Description>Repair</Description>
- <ID>2</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>51</Key>
- </Keys>
- <Value>-4.2659</Value>
- <Description>Fishing</Description>
- <ID>3</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>52</Key>
- </Keys>
- <Value>5.8308</Value>
- <Description>Hidden</Description>
- <ID>4</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>55</Key>
- </Keys>
- <Value>4.750</Value>
- <Description>Dragon Shrine</Description>
- <ID>7</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>56</Key>
- </Keys>
- <Value>5.500</Value>
- <Description>Phoenix Shrine</Description>
- <ID>6</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>57</Key>
- </Keys>
- <Value>4.700</Value>
- <Description>Bahari</Description>
- <ID>5</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>48</Key>
- </Keys>
- <Value>5.1</Value>
- <Description>Home</Description>
- <ID>5</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>49</Key>
- </Keys>
- <Value>-5.000</Value>
- <Description>Pavel Mines</Description>
- <ID>14</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>50</Key>
- </Keys>
- <Value>-3.700</Value>
- <Description>Flooded Fortress 1</Description>
- <ID>14</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>51</Key>
- </Keys>
- <Value>-4.400</Value>
- <Description>Flooded Fortress 2</Description>
- <ID>13</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>52</Key>
- </Keys>
- <Value>-4.500</Value>
- <Description>Hideway Bluffs</Description>
- <ID>12</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>53</Key>
- </Keys>
- <Value>-3.500</Value>
- <Description>Proudhorn Pass</Description>
- <ID>11</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>54</Key>
- </Keys>
- <Value>4.900</Value>
- <Description>Statue Garden</Description>
- <ID>10</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>55</Key>
- </Keys>
- <Value>-4.100</Value>
- <Description>Thorny Thicket</Description>
- <ID>9</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>48</Key>
- </Keys>
- <Value>4.400</Value>
- <Description>Kilima Valley</Description>
- <ID>8</ID>
- </Hotkey>
- </Hotkeys>
- </CheatEntry>
- <CheatEntry>
- <ID>39</ID>
- <Description>"x"</Description>
- <LastState Value="-9.115878105" RealAddress="201705A429C"/>
- <ShowAsSigned>1</ShowAsSigned>
- <VariableType>Float</VariableType>
- <Address>ZCoordsss</Address>
- <Offsets>
- <Offset>26C</Offset>
- </Offsets>
- <Hotkeys>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>49</Key>
- </Keys>
- <Value>-4.7232</Value>
- <Description>Trader</Description>
- <ID>0</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>50</Key>
- </Keys>
- <Value>5.8225</Value>
- <Description>Repair</Description>
- <ID>1</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>51</Key>
- </Keys>
- <Value>7.0167</Value>
- <Description>Fishing</Description>
- <ID>2</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>52</Key>
- </Keys>
- <Value>-9.1764</Value>
- <Description>Hidden</Description>
- <ID>3</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>55</Key>
- </Keys>
- <Value>-6.676</Value>
- <Description>Dragon Shrine</Description>
- <ID>7</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>56</Key>
- </Keys>
- <Value>-7.275</Value>
- <Description>Phoenix Shrine</Description>
- <ID>6</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>57</Key>
- </Keys>
- <Value>-5.650</Value>
- <Description>Bahari</Description>
- <ID>5</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>48</Key>
- </Keys>
- <Value>-6.4465</Value>
- <Description>Home</Description>
- <ID>4</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>49</Key>
- </Keys>
- <Value>-7.028</Value>
- <Description>Pavel Mines</Description>
- <ID>14</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>50</Key>
- </Keys>
- <Value>-7.041</Value>
- <Description>Flooded Fortress 1</Description>
- <ID>14</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>51</Key>
- </Keys>
- <Value>-7.442</Value>
- <Description>Flooded Fortress 2</Description>
- <ID>13</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>52</Key>
- </Keys>
- <Value>6.029</Value>
- <Description>Hideway Bluffs</Description>
- <ID>12</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>53</Key>
- </Keys>
- <Value>-7.503</Value>
- <Description>Proudhorn Pass</Description>
- <ID>11</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>54</Key>
- </Keys>
- <Value>-7.747</Value>
- <Description>Statue Garden</Description>
- <ID>10</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>55</Key>
- </Keys>
- <Value>-7.812</Value>
- <Description>Thorny Thicket</Description>
- <ID>9</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>48</Key>
- </Keys>
- <Value>-6.150</Value>
- <Description>Kilima Valley</Description>
- <ID>8</ID>
- </Hotkey>
- </Hotkeys>
- </CheatEntry>
- <CheatEntry>
- <ID>40</ID>
- <Description>"y"</Description>
- <LastState Value="7.35310173" RealAddress="201705A4294"/>
- <ShowAsSigned>1</ShowAsSigned>
- <VariableType>Float</VariableType>
- <Address>ZCoordsss</Address>
- <Offsets>
- <Offset>264</Offset>
- </Offsets>
- <Hotkeys>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>49</Key>
- </Keys>
- <Value>3.7562</Value>
- <Description>Trader</Description>
- <ID>0</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>50</Key>
- </Keys>
- <Value>5.1025</Value>
- <Description>Repair</Description>
- <ID>1</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>51</Key>
- </Keys>
- <Value>5.7702</Value>
- <Description>Fishing</Description>
- <ID>2</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>52</Key>
- </Keys>
- <Value>-8.5759</Value>
- <Description>Hidden</Description>
- <ID>3</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>55</Key>
- </Keys>
- <Value>7.014</Value>
- <Description>Dragon Shrine</Description>
- <ID>7</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>56</Key>
- </Keys>
- <Value>5.905</Value>
- <Description>Phoenix Shrine</Description>
- <ID>6</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>57</Key>
- </Keys>
- <Value>7.270</Value>
- <Description>Bahari</Description>
- <ID>5</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>48</Key>
- </Keys>
- <Value>6.6072</Value>
- <Description>Home</Description>
- <ID>4</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>49</Key>
- </Keys>
- <Value>7.686</Value>
- <Description>Pavel Mines</Description>
- <ID>14</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>50</Key>
- </Keys>
- <Value>7.440</Value>
- <Description>Flooded Fortress 1</Description>
- <ID>14</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>51</Key>
- </Keys>
- <Value>7.384</Value>
- <Description>Flooded Fortress 2</Description>
- <ID>13</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>52</Key>
- </Keys>
- <Value>7.775</Value>
- <Description>Hideway Bluffs</Description>
- <ID>12</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>53</Key>
- </Keys>
- <Value>7.876</Value>
- <Description>Proudhorn Pass</Description>
- <ID>11</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>54</Key>
- </Keys>
- <Value>8.052</Value>
- <Description>Statue Garden</Description>
- <ID>10</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>55</Key>
- </Keys>
- <Value>7.675</Value>
- <Description>Thorny Thicket</Description>
- <ID>9</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>18</Key>
- <Key>48</Key>
- </Keys>
- <Value>7.420</Value>
- <Description>Kilima Valley</Description>
- <ID>8</ID>
- </Hotkey>
- </Hotkeys>
- </CheatEntry>
- <CheatEntry>
- <ID>59</ID>
- <Description>"Kilima Valley Teleport locations"</Description>
- <Options moHideChildren="1"/>
- <LastState Value="" Activated="1" RealAddress="00000000"/>
- <Color>FF00FF</Color>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>61</ID>
- <Description>"1. STRG+1 = Trader"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>62</ID>
- <Description>"2. STRG+2 = Repair Station"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>63</ID>
- <Description>"3. STRG+3 = Fishing 1"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>64</ID>
- <Description>"4. STRG+4 = Hidden Place"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>65</ID>
- <Description>"5. STRG+5 = "</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>66</ID>
- <Description>"6. STRG+6 = "</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>67</ID>
- <Description>"7. STRG+7 = Dragon Shrine"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>68</ID>
- <Description>"8. STRG+8 = Phoenix Shrine"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>69</ID>
- <Description>"9. STRG+9 = Gate to Bahari Bay"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>70</ID>
- <Description>"11. STRG+0 = Gate to Home"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>71</ID>
- <Description>"12. MousButton5 = Up in the air to glide away"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- <CheatEntry>
- <ID>72</ID>
- <Description>"Bahari Bay Teleport locations"</Description>
- <Options moHideChildren="1"/>
- <LastState Value="" Activated="1" RealAddress="00000000"/>
- <Color>FF00FF</Color>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>74</ID>
- <Description>"1. ALT+1 = Pavel Mines"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>75</ID>
- <Description>"2. ALT+2 = Flooded Fortress (PaliumOre spawn 1)"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>76</ID>
- <Description>"3. ALT+3 = Flooded Fortress (PaliumOre spawn 2)"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>77</ID>
- <Description>"4. ALT+4 = Palium spawn SE from Hideway Bluffs"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>78</ID>
- <Description>"5. ALT+5 = Proudhorn Pass PaliumOre spawn"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>79</ID>
- <Description>"6. ALT+6 = Statue Garden PaliumOre spawn"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>80</ID>
- <Description>"7. ALT+7 = Thorny Thicket PaliumOre spawn"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>81</ID>
- <Description>"8. ALT+8 = "</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>82</ID>
- <Description>"9. ALT+9 = "</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>83</ID>
- <Description>"11. ALT+0 = Gate to Kilima Valley"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>84</ID>
- <Description>"12. MousButton5 = Up in the air to glide away"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatTable>
複製代碼 3. **安裝 AutoHotKey(如果尚未安裝):**
- 下載並安裝 AutoHotKey。
4. **建立自動釣魚腳本:**
- 打開記事本,將以下程式碼複製並貼上。
- 儲存成檔案,例如:AutoFishing.ahk。
- 確保作業系統顯示「檔案名稱擴展名」,並將檔案儲存為「.ahk」格式。
5. **執行自動釣魚腳本:**
- 右鍵點擊腳本檔案,選擇「以系統管理員身分執行」。
- 腳本將一開始處於暫停狀態,進入遊戲,找到可以釣魚的水域。
- 裝備釣魚竿,按下「F3」鍵解除暫停,腳本將開始自動釣魚。
6. **注意事項:**
- 最佳效果需配合 Palia 多功能外掛的「瞬間釣魚」技能和 CE 表的「瞬間捕捉魚類」功能。
- 不需要啟用「無需等待魚類」功能,因為多功能外掛已經處理了這部分。
7. **暫停腳本:**
- 按下「F3」鍵可暫停腳本執行。
8. **全新功能:自動出售:**
- 前往類似 Zeki 的雜貨店的一般交易商。
- 站在收銀機前,按下「F」鍵。
- 鼠標移到「出售」按鈕上,按下「F4」鍵開始自動出售。
9. **注意事項:**
- 一旦遊戲有新版本釋出,自動出售功能可能會失效。
10. **停用腳本:**
- 在系統托盤中右鍵點擊「H」圖示,選擇「退出」以完全停用腳本。
腳本更新日期:08/23/2023 @ 06:55 AM CDT (-5 UTC)
所有站內附件皆會附上安全掃描報告 請會員查看純淨度百分比後判斷使用
相關檔案須知: 取得檔案前,請先詳細閱讀文章內容 避免不必要錯誤與誤會發生。 也可多參考文章討論樓層內容 了解附件檔案相關討論資訊。
**攻略分享:Palia自動釣魚腳本與流暢遊戲流程**
1. **簡單易懂的腳本設置:**
- 這款腳本非常簡單,並且作者加入了聲音通知,讓你在遊戲中知道一切運作正常。你可以根據個人喜好更換通知聲音,作者使用了Windows媒體目錄中的一些默認聲音。
2. **提升遊戲流程:**
- 這份攻略的目標是讓你的遊戲體驗更加流暢。
3. **作者的遊戲流程分享:**
- 打開Palia,登入,點擊「播放」加入伺服器。
- 以系統管理員身分打開CE,注入Palia多功能外掛。
- 在CE中打開外掛的CE表檔案。
- 在CE表中勾選「瞬間捕捉魚類」。
- 返回遊戲,於多功能外掛的技能選項中選擇「瞬間釣魚」和「無釣魚竿耐久損失」。
- 尋找釣魚地點,裝備釣魚竿,按下F3,再按下F8啟動CE的10倍速度變更(你需要在CE中設定熱鍵),等待背包填滿魚。
- 按下F3停止自動釣魚,按下F7將CE內建的速度變更調回正常遊戲速度。
- 前往交易商,打開商店,將滑鼠移到「出售物品」按鈕上,按下F4,獲得收益。
2023/10/13 更新CE腳本- <?xml version="1.0" encoding="utf-8"?>
- <CheatTable>
- <CheatEntries>
- <CheatEntry>
- <ID>50</ID>
- <Description>"Instand Fish Catch // Skip Catch Ani. // Max Throw Range"</Description>
- <LastState/>
- <Color>008000</Color>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>
- [ENABLE]
-
- aobscanmodule(CatFish,PaliaClient-Win64-Shipping.exe,F3 0F 10 8B C0 00 00 00 F3 0F 59) // should be unique
- alloc(newmem,$1000,CatFish)
-
- label(code)
- label(return)
-
- newmem:
-
- code:
- mov [rbx+000000C0],(float)100
- mov [rbx+000000A8],(float)1
- mov [rbx+000000B0],(float)1
- movss xmm1,[rbx+000000C0]
- jmp return
-
- CatFish:
- jmp newmem
- nop 3
- return:
- registersymbol(CatFish)
-
- [DISABLE]
-
- CatFish:
- db F3 0F 10 8B C0 00 00 00
-
- unregistersymbol(CatFish)
- dealloc(newmem)
-
-
- </AssemblerScript>
- <CheatEntries>
- <CheatEntry>
- <ID>82</ID>
- <Description>"No Wait for Fish :)"</Description>
- <LastState/>
- <Color>008000</Color>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>[ENABLE]
-
- aobscanmodule(NoBaitWait,PaliaClient-Win64-Shipping.exe,F3 0F 58 41 34) // should be unique
- alloc(newmem,$1000,NoBaitWait)
-
- label(code)
- label(return)
-
- newmem:
- mov [rcx+C8],(float)0.1
- mov [rcx+E0],(float)0.1
- addss xmm0,[rcx+34]
- jmp return
-
-
- code:
- addss xmm0,[rcx+34]
- jmp return
-
- NoBaitWait:
- jmp newmem
- return:
- registersymbol(NoBaitWait)
-
- [DISABLE]
-
- NoBaitWait:
- db F3 0F 58 41 34
-
- unregistersymbol(NoBaitWait)
- dealloc(newmem)
-
- </AssemblerScript>
- <CheatEntries>
- <CheatEntry>
- <ID>83</ID>
- <Description>"--- Info ---"</Description>
- <Options moHideChildren="1"/>
- <LastState Value="" RealAddress="00000000"/>
- <Color>FF00FF</Color>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>84</ID>
- <Description>"1. Your Fish will never run away! He he.."</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>85</ID>
- <Description>"2. After Bait is in Water, Fish is instand ready to catch!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- <CheatEntry>
- <ID>51</ID>
- <Description>"--- Info ---"</Description>
- <Options moHideChildren="1"/>
- <LastState Value="" RealAddress="00000000"/>
- <Color>FF00FF</Color>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>54</ID>
- <Description>"1. No Need to wait till Rod is far enough, just throw!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>53</ID>
- <Description>"2. No need to hardly catch the.. what ever.. Just Catch it instandly!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>52</ID>
- <Description>"3. You can start fishing again after catch without waiting for the animation ends!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>55</ID>
- <Description>"4. Normal Rod is enough! Just get worms!!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- <CheatEntry>
- <ID>42</ID>
- <Description>"Find Z High (Just testing...)"</Description>
- <Options moHideChildren="1"/>
- <LastState/>
- <VariableType>Auto Assembler Script</VariableType>
- <AssemblerScript>
- [ENABLE]
-
- aobscanmodule(TPortScan,PaliaClient-Win64-Shipping.exe,0F 10 80 70 02 00 00 F2 0F 11 44 24 40 41 FF D1 84 C0 0F 85 79) // should be unique
- alloc(newmem,$1000,TPortScan)
-
- label(code)
- label(return)
- label(ZCoordsss)
- registersymbol(ZCoordsss)
-
- newmem:
- mov [ZCoordsss],rax
-
- code:
- movups xmm0,[rax+00000270]
- jmp return
-
- ZCoordsss:
- dq 0
-
- TPortScan:
- jmp newmem
- nop 2
- return:
- registersymbol(TPortScan)
-
- [DISABLE]
-
- TPortScan:
- db 0F 10 80 70 02 00 00
-
- unregistersymbol(TPortScan)
- unregistersymbol(ZCoordsss)
- dealloc(newmem)
-
- </AssemblerScript>
- <CheatEntries>
- <CheatEntry>
- <ID>37</ID>
- <Description>"Z High"</Description>
- <ShowAsSigned>1</ShowAsSigned>
- <VariableType>Float</VariableType>
- <Address>ZCoordsss</Address>
- <Offsets>
- <Offset>274</Offset>
- </Offsets>
- <Hotkeys>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>6</Key>
- </Keys>
- <Value>7</Value>
- <ID>0</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>49</Key>
- </Keys>
- <Value>3.8</Value>
- <Description>Trader</Description>
- <ID>1</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>48</Key>
- </Keys>
- <Value>5.1</Value>
- <Description>Home</Description>
- <ID>9</ID>
- </Hotkey>
- </Hotkeys>
- </CheatEntry>
- <CheatEntry>
- <ID>39</ID>
- <Description>"x"</Description>
- <ShowAsSigned>1</ShowAsSigned>
- <VariableType>Float</VariableType>
- <Address>ZCoordsss</Address>
- <Offsets>
- <Offset>26C</Offset>
- </Offsets>
- <Hotkeys>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>49</Key>
- </Keys>
- <Value>-4.7232</Value>
- <Description>Trader</Description>
- <ID>0</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>48</Key>
- </Keys>
- <Value>-6.4465</Value>
- <Description>Home</Description>
- <ID>8</ID>
- </Hotkey>
- </Hotkeys>
- </CheatEntry>
- <CheatEntry>
- <ID>40</ID>
- <Description>"y"</Description>
- <ShowAsSigned>1</ShowAsSigned>
- <VariableType>Float</VariableType>
- <Address>ZCoordsss</Address>
- <Offsets>
- <Offset>264</Offset>
- </Offsets>
- <Hotkeys>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>49</Key>
- </Keys>
- <Value>3.7562</Value>
- <Description>Trader</Description>
- <ID>0</ID>
- </Hotkey>
- <Hotkey>
- <Action>Set Value</Action>
- <Keys>
- <Key>17</Key>
- <Key>48</Key>
- </Keys>
- <Value>6.6072</Value>
- <Description>Home</Description>
- <ID>8</ID>
- </Hotkey>
- </Hotkeys>
- </CheatEntry>
- <CheatEntry>
- <ID>59</ID>
- <Description>"--- Info ---"</Description>
- <Options moHideChildren="1"/>
- <LastState Value="" RealAddress="00000000"/>
- <Color>FF00FF</Color>
- <GroupHeader>1</GroupHeader>
- <CheatEntries>
- <CheatEntry>
- <ID>60</ID>
- <Description>"1. Activate then jump. Can find your coords.. others too.."</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>61</ID>
- <Description>"2. STRG+1 = Teleport to Trader (if there are your coords)"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>62</ID>
- <Description>"3. STRG+0 = Gate to your Home (if coords yours..)"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>63</ID>
- <Description>"4. MousButton 4 = BeamMeUpScotty!!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- <CheatEntry>
- <ID>64</ID>
- <Description>"5. !!! Just for Testing Only, NOT WORKING fully !!!"</Description>
- <LastState Value="" RealAddress="00000000"/>
- <Color>0000FF</Color>
- <GroupHeader>1</GroupHeader>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatEntry>
- </CheatEntries>
- </CheatTable>
複製代碼
|